Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x)

ZEISS · Oberkochen

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Shape the Future of Digital Twin Technology at ZEISS

At ZEISS Corporate Research, we explore breakthrough technologies that shape future generations of ZEISS products. We are looking for motivated students who are passionate about computer graphics, GPU programming, visual computing, and digital twins to contribute to the development of an in-house physically based rendering platform. You will work on realistic rendering and physics-based simulation technologies that enable highly interactive visual digital twins for future ZEISS applications.

Your Role

As part of our research team, you will contribute to the development of state-of-the-art rendering and simulation technologies.

What We Offer

Your Profile

Nice to Have

Students who have built their own rendering engine, game engine components, GPU applications, shaders, or graphics research prototypes are especially encouraged to apply.

Sounds exciting? Then become part of #teamZEISS and help us shape the future! Please provide your complete application documents (CV, transcript of records). 

Your ZEISS Recruiting Team:

Selina Safradin

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